Noah Hassan Haji Portfolio
Year
2024
Genre
Cooking / Adventure / Investigation
Platform
PC & Console
Engine
Unreal 5
Duration
6 month
Team Size
15
Casual / 18-25 / Cook / Adventure / Investigation
Target
Final Level
This
Is the city of Cuistory
The project take place in the parsley disctrict
Synopsys
Pitch
When Cooking Mama is mixed
in world like Mutafukaz with a modeling clay style
We play the role of Billy Sheif, a temporary cook at Camion Restaurant, filling in for his missing grandfather.
Billy Sheif is trying to make a name for himself in the kitchen to gain enough influence to find his grandfather.
Task
Level Design
For this project, the level was divided into 3 parts:
The City
The Beach
The Apartment
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My main task at first was to design the beach side of the level.
The aim is to offer a calm, soothing environment to play in, while leaving open the possibility of adding mini-games such as beach volleyball, or bringing in another way to earn ingredients for the kitchen, such as fishing or the presence of a fishmonger.
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I also participated in the design of the level's walkthrough, helping to design the city and interior parts, proposing ideas and different pacing.
Blockout
Here is the final blockout Version of the city each colored Side show a different zone in the Parsley District
An old version of the overall blockout city but with the beach
Screenshot of the Beach Blockout
Sound Design
Once the level design was complete, I had to take care of the level's soundscape. Since the level is located by the sea, I researched the soundscape of a seaside town, Seagull, Sea, Bar, Church
Team
Aartist
Design
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Alexis Costaz